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https://github.com/quantum5/punyverse.git
synced 2025-04-24 13:11:57 -04:00
Clean up texture handing.
This commit is contained in:
parent
f9d83a2add
commit
3079c612f6
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@ -110,18 +110,19 @@ class Applet(pyglet.window.Window):
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self.moving = True
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self.moving = True
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self.info_precise = False
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self.info_precise = False
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self.atmosphere = True
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self.atmosphere = True
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self.cloud = not texture.badcard
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self.cloud = True
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self.tick = self.world.tick_length
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self.tick = self.world.tick_length
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self.ticks = [1, 2, 5, 10, 20, 40, 60, # Second range
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self.ticks = [
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120, 300, 600, 1200, 1800, 2700, 3600, # Minute range
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1, 2, 5, 10, 20, 40, 60, # Second range
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7200, 14400, 21600, 43200, 86400, # Hour range
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120, 300, 600, 1200, 1800, 2700, 3600, # Minute range
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172800, 432000, 604800, # 2, 5, 7 days
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7200, 14400, 21600, 43200, 86400, # Hour range
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1209600, 2592000, # 2 week, 1 month
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172800, 432000, 604800, # 2, 5, 7 days
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5270400, 7884000, 15768000, 31536000, # 2, 3, 6, 12 months
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1209600, 2592000, # 2 week, 1 month
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63072000, 157680000, 315360000, # 2, 5, 10 years
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5270400, 7884000, 15768000, 31536000, # 2, 3, 6, 12 months
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630720000, 1576800000, 3153600000, # 20, 50, 100 years
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63072000, 157680000, 315360000, # 2, 5, 10 years
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]
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630720000, 1576800000, 3153600000, # 20, 50, 100 years
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]
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self.__time_per_second_cache = None
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self.__time_per_second_cache = None
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self.__time_per_second_value = None
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self.__time_per_second_value = None
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self.__time_accumulate = 0
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self.__time_accumulate = 0
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@ -9,26 +9,14 @@ from io import BytesIO
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import six
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import six
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from pyglet import image
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from pyglet import image
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from pyglet.gl import *
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from pyglet.gl import *
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from six.moves import zip
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from six.moves import zip, range
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try:
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try:
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from punyverse._glgeom import bgr_to_rgb, flip_vertical
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from ._glgeom import bgr_to_rgb, flip_vertical
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except ImportError:
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except ImportError:
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import warnings
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import warnings
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warnings.warn('Compile _glgeom.c, or double the start up time.')
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warnings.warn('Compile _glgeom.c, or double the start up time.')
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# Use magick when _glgeom is not compiled (is actually slower)
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try:
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from pgmagick import Blob, Image
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except ImportError:
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magick = False
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else:
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magick = True
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from six.moves import range
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def bgr_to_rgb(source, width, height, alpha=False):
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def bgr_to_rgb(source, width, height, alpha=False):
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length = len(source)
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length = len(source)
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depth = length // (width * height)
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depth = length // (width * height)
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@ -53,8 +41,6 @@ except ImportError:
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y2 = height - y1 - 1
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y2 = height - y1 - 1
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result[y1 * row:y1 * row + row] = source[y2 * row:y2 * row + row]
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result[y1 * row:y1 * row + row] = source[y2 * row:y2 * row + row]
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return six.binary_type(result)
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return six.binary_type(result)
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else:
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magick = False
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__all__ = ['load_texture', 'load_clouds', 'load_image', 'get_best_texture']
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__all__ = ['load_texture', 'load_clouds', 'load_image', 'get_best_texture']
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@ -63,12 +49,11 @@ cache = {}
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max_texture = None
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max_texture = None
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power_of_two = None
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power_of_two = None
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badcard = False
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bgra = False
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bgra = False
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def init():
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def init():
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global max_texture, power_of_two, badcard, bgra, magick
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global max_texture, power_of_two, bgra
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if max_texture is None:
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if max_texture is None:
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buf = c_int()
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buf = c_int()
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@ -84,40 +69,38 @@ is_power2 = lambda num: num != 0 and ((num & (num - 1)) == 0)
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def image_info(data):
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def image_info(data):
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data = str(data)
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data = six.binary_type(data)
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size = len(data)
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size = len(data)
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height = -1
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height = -1
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width = -1
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width = -1
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content_type = ''
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content_type = ''
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# handle GIFs
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# handle GIFs
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if (size >= 10) and data[:6] in ('GIF87a', 'GIF89a'):
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if size >= 10 and data[:6] in (b'GIF87a', b'GIF89a'):
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# Check to see if content_type is correct
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# Check to see if content_type is correct
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content_type = 'image/gif'
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content_type = 'image/gif'
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w, h = struct.unpack("<HH", data[6:10])
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w, h = struct.unpack('<HH', data[6:10])
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width = int(w)
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width = int(w)
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height = int(h)
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height = int(h)
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# See PNG 2. Edition spec (http://www.w3.org/TR/PNG/)
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# See PNG 2. Edition spec (http://www.w3.org/TR/PNG/)
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# Bytes 0-7 are below, 4-byte chunk length, then 'IHDR'
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# Bytes 0-7 are below, 4-byte chunk length, then 'IHDR'
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# and finally the 4-byte width, height
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# and finally the 4-byte width, height
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elif ((size >= 24) and data.startswith('\211PNG\r\n\032\n')
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elif size >= 24 and data.startswith(b'\211PNG\r\n\032\n') and data[12:16] == b'IHDR':
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and (data[12:16] == 'IHDR')):
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content_type = 'image/png'
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content_type = 'image/png'
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w, h = struct.unpack(">LL", data[16:24])
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w, h = struct.unpack('>LL', data[16:24])
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width = int(w)
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width = int(w)
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height = int(h)
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height = int(h)
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# Maybe this is for an older PNG version.
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# Maybe this is for an older PNG version.
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elif (size >= 16) and data.startswith('\211PNG\r\n\032\n'):
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elif size >= 16 and data.startswith(b'\211PNG\r\n\032\n'):
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# Check to see if we have the right content type
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content_type = 'image/png'
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content_type = 'image/png'
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w, h = struct.unpack(">LL", data[8:16])
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w, h = struct.unpack('>LL', data[8:16])
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width = int(w)
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width = int(w)
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height = int(h)
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height = int(h)
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# handle JPEGs
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# handle JPEGs
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elif (size >= 2) and data.startswith('\377\330'):
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elif size >= 2 and data.startswith(b'\377\330'):
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content_type = 'image/jpeg'
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content_type = 'image/jpeg'
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jpeg = BytesIO(data)
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jpeg = BytesIO(data)
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jpeg.read(2)
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jpeg.read(2)
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@ -130,13 +113,11 @@ def image_info(data):
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b = jpeg.read(1)
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b = jpeg.read(1)
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if 0xC0 <= ord(b) <= 0xC3:
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if 0xC0 <= ord(b) <= 0xC3:
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jpeg.read(3)
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jpeg.read(3)
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h, w = struct.unpack(">HH", jpeg.read(4))
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height, width = struct.unpack('>HH', jpeg.read(4))
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break
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break
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else:
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else:
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jpeg.read(int(struct.unpack(">H", jpeg.read(2))[0]) - 2)
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jpeg.read(int(struct.unpack('>H', jpeg.read(2))[0]) - 2)
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b = jpeg.read(1)
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b = jpeg.read(1)
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width = int(w)
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height = int(h)
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except struct.error:
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except struct.error:
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pass
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pass
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except ValueError:
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except ValueError:
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@ -162,47 +143,38 @@ def load_image(file, path):
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try:
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try:
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file = open(path, 'rb')
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file = open(path, 'rb')
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except IOError:
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except IOError:
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print('exists not')
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print('does not exist')
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raise ValueError('Texture exists not')
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raise ValueError('Texture does not exist')
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type, width, height = image_info(file.read(65536))
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type, width, height = image_info(file.read(65536))
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file.seek(0, 0)
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file.seek(0, 0)
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if type:
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if type:
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check_size(width, height)
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check_size(width, height)
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if magick:
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try:
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file.close()
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raw = image.load(path, file=file)
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file = Image(path.encode('mbcs' if os.name == 'nt' else 'utf8'))
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except Exception:
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geo = file.size()
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print('cannot be loaded')
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check_size(geo.width(), geo.height())
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raise ValueError('cannot be loaded')
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print()
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blob = Blob()
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file.flip()
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file.write(blob, 'RGBA')
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texture = blob.data
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mode = GL_RGBA
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else:
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try:
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raw = image.load(path, file=file)
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except IOError:
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print('exists not')
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raise ValueError('Texture exists not')
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width, height = raw.width, raw.height
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width, height = raw.width, raw.height
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check_size(width, height)
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check_size(width, height)
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print()
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print()
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mode = GL_RGBA if 'A' in raw.format else GL_RGB
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mode = GL_RGBA if 'A' in raw.format else GL_RGB
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# Flip from BGR to RGB
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if raw.format in ('BGR', 'BGRA'):
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# Flip from BGR to RGB
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if bgra:
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if raw.format in ('BGR', 'BGRA'):
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mode = {GL_RGBA: GL_BGRA, GL_RGB: GL_BGR}[mode]
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if bgra:
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texture = raw.data
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mode = GL_BGRA if 'A' in raw.format else GL_BGR
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else:
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texture = bgr_to_rgb(raw.data, width, height, 'A' in raw.format)
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elif raw.format in ('RGB', 'RGBA'):
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texture = raw.data
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texture = raw.data
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else:
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else:
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texture = raw.get_data('RGBA', width * 4)
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texture = bgr_to_rgb(raw.data, width, height, 'A' in raw.format)
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elif raw.format in ('RGB', 'RGBA'):
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texture = raw.data
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else:
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texture = raw.get_data('RGBA', width * 4)
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return path, width, height, len(raw.format), mode, flip_vertical(texture, width, height)
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return path, width, height, len(raw.format), mode, flip_vertical(texture, width, height)
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@ -227,6 +199,7 @@ def load_texture(file):
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR)
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR)
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gluBuild2DMipmaps(GL_TEXTURE_2D, depth, width, height, mode, GL_UNSIGNED_BYTE, texture)
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gluBuild2DMipmaps(GL_TEXTURE_2D, depth, width, height, mode, GL_UNSIGNED_BYTE, texture)
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cache[path] = id
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cache[path] = id
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return id
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return id
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@ -260,7 +233,6 @@ def load_clouds(file):
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, six.binary_type(pixels))
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, six.binary_type(pixels))
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cache[path] = id
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cache[path] = id
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return id
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return id
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