It is an error to use mipmapped magnification.

This commit is contained in:
Quantum 2014-02-02 23:21:03 -05:00
parent f1c961384c
commit 69884816ca

View file

@ -221,7 +221,7 @@ def load_texture(file):
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)
glTexImage2D(GL_TEXTURE_2D, 0, mode, width, height, 0, mode, GL_UNSIGNED_BYTE, texture) glTexImage2D(GL_TEXTURE_2D, 0, mode, width, height, 0, mode, GL_UNSIGNED_BYTE, texture)
else: else:
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR)
gluBuild2DMipmaps(GL_TEXTURE_2D, depth, width, height, mode, GL_UNSIGNED_BYTE, texture) gluBuild2DMipmaps(GL_TEXTURE_2D, depth, width, height, mode, GL_UNSIGNED_BYTE, texture)