Fix depth issues.

This commit is contained in:
Quantum 2018-08-28 18:58:28 -04:00
parent 9e65004128
commit 7023ed83ea

View file

@ -134,8 +134,6 @@ class Punyverse(pyglet.window.Window):
glEnable(GL_LIGHT0) glEnable(GL_LIGHT0)
glEnable(GL_LIGHT1) glEnable(GL_LIGHT1)
glEnable(GL_POLYGON_OFFSET_FILL)
fv4 = GLfloat * 4 fv4 = GLfloat * 4
glLightfv(GL_LIGHT0, GL_POSITION, fv4(.5, .5, 1, 0)) glLightfv(GL_LIGHT0, GL_POSITION, fv4(.5, .5, 1, 0))