Get rid of GLU in _cyopengl.pxi.

Note that only libGL and not libGLu is supported by manylinux wheels.
This commit is contained in:
Quantum 2018-08-24 15:38:49 -04:00
parent 13e247bea3
commit 9193f1bc57

View file

@ -387,74 +387,6 @@ cdef extern from "GL/gl.h":
void glDrawElements(GLenum mode, GLsizei count, GLenum type, GLvoid *indices) nogil void glDrawElements(GLenum mode, GLsizei count, GLenum type, GLvoid *indices) nogil
void glInterleavedArrays(GLenum format, GLsizei stride, GLvoid *pointer) nogil void glInterleavedArrays(GLenum format, GLsizei stride, GLvoid *pointer) nogil
cdef extern from "stddef.h":
ctypedef unsigned int wchar_t
cdef extern from "GL/glu.h":
ctypedef struct GLUnurbs:
pass
ctypedef struct GLUquadric:
pass
ctypedef struct GLUtesselator:
pass
ctypedef GLUnurbs GLUnurbsObj
ctypedef GLUquadric GLUquadricObj
ctypedef GLUtesselator GLUtesselatorObj
ctypedef GLUtesselator GLUtriangulatorObj
void gluBeginCurve(GLUnurbs* nurb) nogil
void gluBeginPolygon(GLUtesselator* tess) nogil
void gluBeginSurface(GLUnurbs* nurb) nogil
void gluBeginTrim(GLUnurbs* nurb) nogil
GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, void *data) nogil
GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, void *data) nogil
void gluCylinder(GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks) nogil
void gluDeleteNurbsRenderer(GLUnurbs* nurb) nogil
void gluDeleteQuadric(GLUquadric* quad) nogil
void gluDeleteTess(GLUtesselator* tess) nogil
void gluDisk(GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops) nogil
void gluEndCurve(GLUnurbs* nurb) nogil
void gluEndPolygon(GLUtesselator* tess) nogil
void gluEndSurface(GLUnurbs* nurb) nogil
void gluEndTrim(GLUnurbs* nurb) nogil
GLubyte * gluErrorString(GLenum error)
wchar_t * gluErrorUnicodeStringEXT(GLenum error)
void gluGetNurbsProperty(GLUnurbs* nurb, GLenum property, GLfloat* data) nogil
GLubyte * gluGetString(GLenum name)
void gluGetTessProperty(GLUtesselator* tess, GLenum which, GLdouble* data) nogil
void gluLoadSamplingMatrices(GLUnurbs* nurb, GLfloat *model, GLfloat *perspective, GLint *view) nogil
void gluLookAt(GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ) nogil
GLUnurbs* gluNewNurbsRenderer()
GLUquadric* gluNewQuadric()
GLUtesselator* gluNewTess()
void gluNextContour(GLUtesselator* tess, GLenum type) nogil
void gluNurbsCurve(GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type) nogil
void gluNurbsProperty(GLUnurbs* nurb, GLenum property, GLfloat value) nogil
void gluNurbsSurface(GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type) nogil
void gluOrtho2D(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top) nogil
void gluPartialDisk(GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep) nogil
void gluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) nogil
void gluPickMatrix(GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport) nogil
GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, GLdouble *model, GLdouble *proj, GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ)
void gluPwlCurve(GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type) nogil
void gluQuadricDrawStyle(GLUquadric* quad, GLenum draw) nogil
void gluQuadricNormals(GLUquadric* quad, GLenum normal) nogil
void gluQuadricOrientation(GLUquadric* quad, GLenum orientation) nogil
void gluQuadricTexture(GLUquadric* quad, GLboolean texture) nogil
GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut) nogil
void gluSphere(GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks) nogil
void gluTessBeginContour(GLUtesselator* tess) nogil
void gluTessBeginPolygon(GLUtesselator* tess, GLvoid* data) nogil
void gluTessEndContour(GLUtesselator* tess) nogil
void gluTessEndPolygon(GLUtesselator* tess) nogil
void gluTessNormal(GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ) nogil
void gluTessProperty(GLUtesselator* tess, GLenum which, GLdouble data) nogil
void gluTessVertex(GLUtesselator* tess, GLdouble *location, GLvoid* data) nogil
GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble *model, GLdouble *proj, GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ)
GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, GLdouble *model, GLdouble *proj, GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW)
cdef enum: cdef enum:
GL_FALSE = 0x0 GL_FALSE = 0x0
GL_TRUE = 0x1 GL_TRUE = 0x1
@ -1057,153 +989,3 @@ cdef enum:
GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF
GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
# Boolean
GLU_FALSE = 0
GLU_TRUE = 1
# StringName
GLU_VERSION = 100800
GLU_EXTENSIONS = 100801
# ErrorCode
GLU_INVALID_ENUM = 100900
GLU_INVALID_VALUE = 100901
GLU_OUT_OF_MEMORY = 100902
GLU_INVALID_OPERATION = 100904
# NurbsDisplay
# GLU_FILL
GLU_OUTLINE_POLYGON = 100240
GLU_OUTLINE_PATCH = 100241
# NurbsError
GLU_NURBS_ERROR1 = 100251
GLU_NURBS_ERROR2 = 100252
GLU_NURBS_ERROR3 = 100253
GLU_NURBS_ERROR4 = 100254
GLU_NURBS_ERROR5 = 100255
GLU_NURBS_ERROR6 = 100256
GLU_NURBS_ERROR7 = 100257
GLU_NURBS_ERROR8 = 100258
GLU_NURBS_ERROR9 = 100259
GLU_NURBS_ERROR10 = 100260
GLU_NURBS_ERROR11 = 100261
GLU_NURBS_ERROR12 = 100262
GLU_NURBS_ERROR13 = 100263
GLU_NURBS_ERROR14 = 100264
GLU_NURBS_ERROR15 = 100265
GLU_NURBS_ERROR16 = 100266
GLU_NURBS_ERROR17 = 100267
GLU_NURBS_ERROR18 = 100268
GLU_NURBS_ERROR19 = 100269
GLU_NURBS_ERROR20 = 100270
GLU_NURBS_ERROR21 = 100271
GLU_NURBS_ERROR22 = 100272
GLU_NURBS_ERROR23 = 100273
GLU_NURBS_ERROR24 = 100274
GLU_NURBS_ERROR25 = 100275
GLU_NURBS_ERROR26 = 100276
GLU_NURBS_ERROR27 = 100277
GLU_NURBS_ERROR28 = 100278
GLU_NURBS_ERROR29 = 100279
GLU_NURBS_ERROR30 = 100280
GLU_NURBS_ERROR31 = 100281
GLU_NURBS_ERROR32 = 100282
GLU_NURBS_ERROR33 = 100283
GLU_NURBS_ERROR34 = 100284
GLU_NURBS_ERROR35 = 100285
GLU_NURBS_ERROR36 = 100286
GLU_NURBS_ERROR37 = 100287
# NurbsProperty
GLU_AUTO_LOAD_MATRIX = 100200
GLU_CULLING = 100201
GLU_SAMPLING_TOLERANCE = 100203
GLU_DISPLAY_MODE = 100204
GLU_PARAMETRIC_TOLERANCE = 100202
GLU_SAMPLING_METHOD = 100205
GLU_U_STEP = 100206
GLU_V_STEP = 100207
# NurbsSampling
GLU_PATH_LENGTH = 100215
GLU_PARAMETRIC_ERROR = 100216
GLU_DOMAIN_DISTANCE = 100217
# NurbsTrim
GLU_MAP1_TRIM_2 = 100210
GLU_MAP1_TRIM_3 = 100211
# QuadricDrawStyle
GLU_POINT = 100010
GLU_LINE = 100011
GLU_FILL = 100012
GLU_SILHOUETTE = 100013
# QuadricCallback
GLU_ERROR = 100103
# QuadricNormal
GLU_SMOOTH = 100000
GLU_FLAT = 100001
GLU_NONE = 100002
# QuadricOrientation
GLU_OUTSIDE = 100020
GLU_INSIDE = 100021
# TessCallback
GLU_TESS_BEGIN = 100100
GLU_BEGIN = 100100
GLU_TESS_VERTEX = 100101
GLU_VERTEX = 100101
GLU_TESS_END = 100102
GLU_END = 100102
GLU_TESS_ERROR = 100103
GLU_TESS_EDGE_FLAG = 100104
GLU_EDGE_FLAG = 100104
GLU_TESS_COMBINE = 100105
GLU_TESS_BEGIN_DATA = 100106
GLU_TESS_VERTEX_DATA = 100107
GLU_TESS_END_DATA = 100108
GLU_TESS_ERROR_DATA = 100109
GLU_TESS_EDGE_FLAG_DATA = 100110
GLU_TESS_COMBINE_DATA = 100111
# TessContour
GLU_CW = 100120
GLU_CCW = 100121
GLU_INTERIOR = 100122
GLU_EXTERIOR = 100123
GLU_UNKNOWN = 100124
# TessProperty
GLU_TESS_WINDING_RULE = 100140
GLU_TESS_BOUNDARY_ONLY = 100141
GLU_TESS_TOLERANCE = 100142
# TessError
GLU_TESS_ERROR1 = 100151
GLU_TESS_ERROR2 = 100152
GLU_TESS_ERROR3 = 100153
GLU_TESS_ERROR4 = 100154
GLU_TESS_ERROR5 = 100155
GLU_TESS_ERROR6 = 100156
GLU_TESS_ERROR7 = 100157
GLU_TESS_ERROR8 = 100158
GLU_TESS_MISSING_BEGIN_POLYGON = 100151
GLU_TESS_MISSING_BEGIN_CONTOUR = 100152
GLU_TESS_MISSING_END_POLYGON = 100153
GLU_TESS_MISSING_END_CONTOUR = 100154
GLU_TESS_COORD_TOO_LARGE = 100155
GLU_TESS_NEED_COMBINE_CALLBACK = 100156
# TessWinding
GLU_TESS_WINDING_ODD = 100130
GLU_TESS_WINDING_NONZERO = 100131
GLU_TESS_WINDING_POSITIVE = 100132
GLU_TESS_WINDING_NEGATIVE = 100133
GLU_TESS_WINDING_ABS_GEQ_TWO = 100134
cdef float GLU_TESS_MAX_COORD = 1.0e150