Fix depth issues.

This commit is contained in:
Quantum 2018-08-28 18:58:28 -04:00
parent d5c48fb210
commit c70738d677

View file

@ -133,8 +133,6 @@ class Punyverse(pyglet.window.Window):
glEnable(GL_LIGHT0)
glEnable(GL_LIGHT1)
glEnable(GL_POLYGON_OFFSET_FILL)
fv4 = GLfloat * 4
glLightfv(GL_LIGHT0, GL_POSITION, fv4(.5, .5, 1, 0))