Commit graph

7 commits

Author SHA1 Message Date
Quantum f961b43675 Allowed depth buffer to be adjusted and multisample be enabled. 2014-01-05 19:23:31 -05:00
Quantum 54d9841d02 Updated main entry to have proper arguments. 2014-01-05 18:51:39 -05:00
Quantum 678938ab10 The anti-aliasing is has little benefit but killed a card. It also makes text blurry. Added vsync back. 2013-12-24 17:16:53 -05:00
Quantum 08c12d3b4d Added support for older launchers. 2013-11-06 17:32:31 -05:00
Quantum 3b221e4339 Slightly better formatting. 2013-11-05 19:18:22 -05:00
Quantum 672b5c0462 Better time handling: configurable ticks per second, and no dropped movement.
Note: the original method involves moving on only when update() is called, which is called only between frames. Hence less than the ticks per second setting if it can't paint as fast. This made movement completely FPS independent.

TODO: remove update, merge into on_draw.
2013-11-04 17:00:15 -05:00
Quantum f87524916e Initial version. 2013-10-22 20:38:37 -04:00