punyverse/punyverse/shaders
Quantum f70a725a58 Shader for models. Instanced asteroid belt.
Removed all instances of legacy pipeline, hopefully. (Except for using VAOs, I guess)
2018-08-29 02:29:43 -04:00
..
atmosphere.fragment.glsl Converted atmosphere to shaders. 2018-08-29 02:20:39 -04:00
atmosphere.vertex.glsl Converted atmosphere to shaders. 2018-08-29 02:20:39 -04:00
belt.vertex.glsl Shader for models. Instanced asteroid belt. 2018-08-29 02:29:43 -04:00
clouds.fragment.glsl Switch clouds to shaders. 2018-08-29 02:18:17 -04:00
clouds.vertex.glsl Switch clouds to shaders. 2018-08-29 02:18:17 -04:00
line.fragment.glsl Turn the circle thing to use shaders. 2018-08-29 02:29:42 -04:00
line.vertex.glsl Convert orbits to shaders. 2018-08-29 02:29:43 -04:00
model.fragment.glsl Shader for models. Instanced asteroid belt. 2018-08-29 02:29:43 -04:00
model.vertex.glsl Shader for models. Instanced asteroid belt. 2018-08-29 02:29:43 -04:00
planet.fragment.glsl Switch clouds to shaders. 2018-08-29 02:18:17 -04:00
planet.vertex.glsl Add star shaders. 2018-08-29 02:18:13 -04:00
ring.fragment.glsl Converted ring to 1D texture. 2018-08-29 02:20:38 -04:00
ring.vertex.glsl Convert rings to shaders. 2018-08-29 02:20:37 -04:00
sky.fragment.glsl Cube map sky and add constellation lines. 2018-08-29 02:20:38 -04:00
sky.vertex.glsl Cube map sky and add constellation lines. 2018-08-29 02:20:38 -04:00
star.fragment.glsl Switch clouds to shaders. 2018-08-29 02:18:17 -04:00
star.vertex.glsl Add star shaders. 2018-08-29 02:18:13 -04:00
text.fragment.glsl Converted info display to use shaders. 2018-08-29 02:29:41 -04:00
text.vertex.glsl Converted info display to use shaders. 2018-08-29 02:29:41 -04:00