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After all, it doesn't exactly make sense for saturn's moons and mercury to have more detailed textures than larger objects like the sun or venus. Also used one single texture to do the transparency mask for the glow, instead of having separate textures for each glowy object.
35 lines
575 B
Plaintext
35 lines
575 B
Plaintext
# This file contains all the textures that is bigger than the minimum OpenGL texture size
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# and hence may need to be resized depending on the machine
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sun.jpg
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mercury.jpg
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venus.jpg
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earth.jpg
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earth_normal.jpg
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earth_emission.jpg
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earth_specular.jpg
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cloudmap.jpg
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moon.jpg
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mars.jpg
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jupiter.jpg
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saturn.jpg
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uranus.jpg
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neptune.jpg
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sky_px.jpg
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sky_py.jpg
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sky_pz.jpg
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sky_nx.jpg
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sky_ny.jpg
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sky_nz.jpg
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moons/io.jpg
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moons/europa.jpg
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moons/ganymede.jpg
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moons/callisto.jpg
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moons/titan.jpg
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moons/rhea.jpg
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moons/iapetus.jpg
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moons/dione.jpg
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moons/tethys.jpg
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moons/enceladus.jpg
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moons/mimas.jpg
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