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21 lines
874 B
Plaintext
21 lines
874 B
Plaintext
# Ns = Phong specular component. Ranges from 0 to 1000. (I've seen various statements about this range (see below))
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# Kd = Diffuse color weighted by the diffuse coefficient.
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# Ka = Ambient color weighted by the ambient coefficient.
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# Ks = Specular color weighted by the specular coefficient.
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# d = Dissolve factor (pseudo-transparency). Values are from 0-1. 0 is completely transparent, 1 is opaque.
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# Ni = Refraction index. Values range from 1 upwards. A value of 1 will cause no refraction. A higher value implies refraction.
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# illum = (0, 1, or 2) 0 to disable lighting, 1 for ambient & diffuse only (specular color set to black), 2 for full lighting (see below)
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# sharpness = ? (see below)
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# c
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# map_Bump = Bump texture map.
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# map_d = Opacity texture map.
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# refl = reflection type and filename (?)
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newmtl white
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Ka 1 1 1
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Kd 1 1 1
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Ks 0 0 0
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map_Kd phobos.jpg
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illum 2
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Ns 8
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